PinnedEnter Our Art Bible| State of Matterless #68It’s been a couple of weeks since we did an update — have you missed us? As the experiences we are making are evolving we want to keep you…Jun 20, 2023Jun 20, 2023
Roadmaps & Timelines | State of Matterless #69Greetings, old friends and new! Welcome back to our digital playground, where we’ve been tinkering away, pushing the boundaries of reality…Aug 2, 2023Aug 2, 2023
Welcome to the Blasters Universe! | State of Matterless #67The latest in Blasters universe! We are at the City of Gothenburg’s 400 years Anniversary Festival this weekend!Jun 1, 2023Jun 1, 2023
Spatial Computing: Creating Intersubjectivity Between Humans & MachinesImagine a reality where humans and machines engage in a profound dance of understanding, seamlessly communicating and collaborating in…May 30, 2023May 30, 2023
What the hack! | State of Matterless #66In this update we’re sharing all the juice from our latest creative hackathon!May 18, 2023May 18, 2023
Latest Releases, Leaderboards and Going for Gold! | State of Matterless #65Floorcraft: Blasters 0.2 is LIVE on the app store, anticipated Incos update and more in this blog!May 11, 2023May 11, 2023
Landscapes & Sound States | State of Matterless #64Without realizing it, May has arrived! This week — the new website is up and running, art and sound updates galore, and some QA adventures…May 3, 2023May 3, 2023
Blasting the limits! | State of Matterless #63In this update we’ll share the progress from the Floorcraft:Blasters art and QA team, and visuals to show the team have blasted the limits!Apr 25, 2023Apr 25, 2023
Blasters, Crates, Drones oh my! | State of Matterless #62Buckle up! Today we’re sharing the progress of the creative team, QA testing feedback, and UX improvements!Apr 19, 2023Apr 19, 2023
Floorcraft: Blasters 0.2, In-games crates and Incos! | State of Matterless #61In this week’s update, we share exciting news about the latest version of the Floorcraft: Blasters game, 0.2 (18), in-games crates & Incos!Apr 12, 2023Apr 12, 2023